FPS news, framed by what matters
Daily coverage of game patches, driver releases, GPU launches, and esports rule changes — every story framed through one consistent lens: how it affects your framerate.

NVIDIA's DLSS mod block lasted hours — RTX 40-series multi-frame gen is back
Community mod restores RTX 40-series multi-frame gen hours after NVIDIA tried to block it
NVIDIA tried to block unofficial DLSS 4 multi-frame generation on RTX 40-series cards. Modders had it working again the same day.

Xbox Game Pass cloud gaming gets a playtime cap
Cloud streaming as a hardware substitute just got harder to justify
Microsoft is introducing time limits on Xbox Cloud Gaming for Game Pass subscribers, marking a significant downgrade to the service's streaming perk.

RPCS3 devs call DLSS 5 'AI-slop generator', say upscaling hides bad optimization
Emulator devs say upscaling is a band-aid for bad optimization
The PlayStation 3 emulator team criticized NVIDIA's DLSS 5 and frame generation as a crutch for poorly optimized games, sparking debate over native vs. upscaled performance.

Nvidia RTX Spark N1X lands in October with unified CPU-GPU architecture
Nvidia's first unified ARM gaming chip arrives October — 128GB shared memory, but x86 games need emulation
Nvidia's first unified-memory ARM SoC for gaming arrives October 2026 with up to 20 CPU cores, 6,144 CUDA cores, and 128GB shared RAM — a direct shot at Apple Silicon's integrated approach.

Nvidia acquires Hugging Face for $12.93 billion
Nvidia owns the repo where most open AI models live — shifts leverage for AMD, Intel, and anyone building AI-powered game mods
Nvidia bought the AI model repository Hugging Face for nearly $13 billion, controlling the platform where most open-source LLMs and image generators live.

DLSS 5 testing reveals RTX 5090 power connector bottleneck
Multi-frame generation pushes the RTX 5090 closer to its 12V-2x6 connector's 675W limit than expected
Community modders unlocked early DLSS 5 testing, but Tom's Hardware found the RTX 5090's 12V-2x6 connector may limit headroom when multi-frame generation stacks with high-demand workloads.

Dragon's Dogma 2 gets major performance patch, Capcom lowers PC requirements
Capcom finally fixed the CPU bottleneck that made Dragon's Dogma 2's towns unplayable on mid-range rigs
Capcom cut Dragon's Dogma 2's CPU demands after a year of optimization work. The update lifts frame rates across the board and drops minimum specs.

RTX 5090 now costs $5,000 minimum as Blackwell scalping spirals
Nvidia's flagship is now a scalper's paradise; street pricing has tripled MSRP
Nvidia's flagship RTX 5090 has hit $5,000+ street pricing, triple its $1,999 MSRP, as Blackwell supply crunch drags into month nine.

DLSS 5 drops September 3 in NBA 2K27, RTX 50-series only
RTX 50-series exclusive, RTX 40 left behind
Nvidia's DLSS 5 launches with NBA 2K27 on September 3. RTX 50-series GPUs get first access; older cards stay on DLSS 4.

NVIDIA blocks RTX 5000 power limit tweaks in driver 616.56
Latest NVIDIA driver locks down power limit tweaks on RTX 5000-series GPUs
NVIDIA's latest driver killed third-party power limit control on RTX 5090 and other 50-series cards, blocking overclocking tools that previously unlocked extra headroom.

GTA 6 main story runs 80 hours, says Rockstar co-studio head
Main story runs 80 hours — more than double GTA 5, longer than Red Dead 2
Rob Nelson from Rockstar North told The New York Times his playthrough took 80 hours — nearly triple GTA 5's runtime and longer than Red Dead 2.

DLSS 5 modded to run on RTX 4000 cards via CUDA patch
Community mod bypasses Nvidia's hardware lock for DLSS 5 on older RTX cards
Community modders patched DLSS 5's incompatible CUDA instructions to run on RTX 40-series cards, sidestepping Nvidia's official hardware lock.